Programs developed by NVIDIA Corporation
We are living with physics games at the moment and for the industry it is not an easy task. The environment is based on a unique set of physics algorithms which require amounts of simultaneous mathematical and logical calculations to make a simple game display. This is where NVIDIA PhysX Technology comes in.
NVIDIA GeForce Experience automatically customizes the game settings for the best performance. The program analyzes your specific CPU, GPU, and display monitor to customize the game settings. You can use the in-game overlay to capture and share videos, screenshots, and livestreams quickly with your friends.
NVIDIA 3D Vision® technology delivers stereoscopic 3D images for gamers, movie-lovers and photo enthusiasts when configured with NVIDIA GPUs, NVIDIA 3D Vision active shutter glasses, and 3D Vision-Ready display/projector. Only NVIDIA 3D Vision supports the richest array of 3D content available - more than 600 3D games, Blu-ray 3D movies, 3D photos and streaming YouTube 3D videos.
As the magnitude of data increases, it is more crucial than ever for business professionals to efficiently manage their system’s desktop environment. Using NVIDIA® nView® Desktop Management Software, professionals have maximum flexibility and unprecedented control of a single or multiple display environments.
AGEIA PhysX (also known as Nvidia Physx) software is designed for improving the performance of your Nvidia graphic card. The program improves the rendering graphics in games that uses a lot of objects. Recently, ATI and NVIDIA were developing GPGPU (General-purpose computing on graphics processing units).
NVIDIA 3D Vision Video Player is a useful software that was designed in order to provide you with an easy to use means of playing your movies and viewing digital pictures. With the help of NVIDIA 3D Vision Video Player you'll be able to watch 3D and regular movies as well, with the highest quality available.
PhysX plug-in for Maya is designed to add PhysX SDK simulation functionality to Autodesk Maya. It is maintained by NVIDIA. In addition, PhysX plug-in for Maya is default authoring tool for APEX Clothing module. Main features: - Static, kinematic and dynamic rigid bodies (box, capsule, sphere, convex, custom and concave). - Constraints.
The NVIDIA® CUDA® Toolkit provides a comprehensive development environment for C and C++ developers building GPU-accelerated applications. The CUDA Toolkit includes a compiler for NVIDIA GPUs, math libraries, and tools for debugging and optimizing the performance of your applications.
NVIDIA System Update is included in NVIDIA System Tools with ESA Support package. NVIDIA System Update add-on to the NVIDIA Control Panel: Automatically checks for nForce and GeForce driver updates Adds ability to update your system bios Includes support to update firmware of Enthusiast System Architecture (ESA) components
NVIDIA Nsight Visual Studio Edition is a program that brings GPU Computing into Microsoft Visual Studio. The program enables you to Build, Debug, Profile and Trace heterogeneous compute and graphics applications using CUDA C/C++, OpenCL, DirectCompute, Direct3D and OpenGL.
Today's computing experiences are increasingly dependent on overall system performance, high-speed networking, rich streaming media, and a variety of multimedia capabilities. While CPU and graphics processing unit (GPU) speeds and system capacities advance at an aggressive pace.
This all-new collection of DirectX 11 code samples teaches developers how to make the most of the latest GeForce GPUs. The SDK includes a browser, clear code samples, detailed whitepapers, and videos. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
In Design Garage, you’ll be able to interact with and create incredibly photo-realistic images of some of the fastest and most exclusive vehicles on the road. Using the immense processing power of NVIDIA’s GeForce GTX 400 Series of GPUs, the exotic vehicles in Design Garage are brought to life through Ray Tracing.
The NVIDIA® NVMixer application enables users to completely control all aspects of their audio experience on any NVIDIA nForce™ media and communications processor (MCP). Now all the controls are in one place: volume adjustment, recording options, speaker configuration, easy to follow wizards, and more.
NVIDIA 3DTV Play Activation Utility will authorize your computer to use 3DTV Play. Activation Utility will check the system to confirm that you have the correct operating system, GPU, and GPU driver. NOTE: The Activation Utility will also check if a 3D TV is connected, but a 3D TV is not required to complete activation.
NVIDIA Graphics SDK are available in two versions: one supporting Direct3D, the other supporting OpenGL. Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.
The program gives a demo of the G-SYNC feature of the NVIDIA graphic cards. The feature eliminates tearing and minimizes stutter and lag to give you a smooth and fast gaming experience. It shows a simulation of a pendulum. With “noVSYNC” selected, you can try different GPU frame rates and immediately notice tearing on the screen.
NVIDIA® System Utility is the ultimate utility for accessing, monitoring, and adjusting your system components, including temperature and voltages with clear, user-friendly control panels. Overclock your system for highest performance or underclock it for near silent operation.
In A New Dawn, the demo starts not with the main character, but with a sweeping overview of a lush rainforest. Ferns gently sway in the moonlight, vines sprawl across an ancient tree, and budding flowers cast a gentle glow on the surrounding bark. As our character comes into view, we find her swinging on a vine in her new tree home.
NVIDIA’s Endless City demo harnesses the horsepower of Fermi GPUs to generate an unending city in almost unlimited detail. The Endless City demo starts with a few dozen building blocks and uses an L-System algorithm to assemble these into complex structures, buildings, whole city blocks, and finally a sprawling and boundless megalopolis.